№ 76 | Olympic Dataviz, A Strategy Based on The Periodic Table, Dimensionality & Agency, A Shared Commons, The Happiness Workout Deck, and a Sneak Peek at the Zombie Leadership Cards

№ 76 | Olympic Dataviz, A Strategy Based on The Periodic Table, Dimensionality & Agency, A Shared Commons,  The Happiness Workout Deck, and a Sneak Peek at the Zombie Leadership Cards

Two amazing data visualizations from the Olympics

I love stumbling across novel, or at least uncommon, ways to represent information. These visualizations from dataviz designer Krisztina Szűcs are 🧑‍🍳🤌💋:

First, a multi-tiered cake chart representing the Women's Pole Vault Finals:

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Then, this fencing (🤺) visualization:

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Strategy as… A Periodic Table?

Here’s a strategy model based on the periodic table!

A small set of strategy related activities organized in a way that resemble The Periodic Table of Elements.

Recognizing “there is no shortage of models for change in the world,” the Regen Melbourne team opted to organize this “plurality of approaches… into a coherent living strategy” using the analogy of the periodic table. I like that this does more than parrot the form of the periodic table, but actually has some organizing principles driving the placement of things. As with nature, certain elements of this strategy are stable and strong, and others are unstable and dynamic (with a spectrum between). And then there’s also color coding for Perspective, Position, and Process related activities. I can easily imagine using this structure to organize other elements/strategic activities.

What makes wicked problems really wicked?

I’m quite wary of reducing complex topics to a simple 2 dimensional model. That said, if you have to pick just two dimensions upon which to classify ‘wicked problems’, dimensionality and agency are a fairly robust pairing. See for yourself:

A 2 dimensional chart with the x-axis (horizontal) being Agency and the y-axis (vertical) being Dimensionality. Upon this chart, dozens of example problems are placed, with things like “Cooking a meal” being "simple" as this are low dimensionality and low agency; contrast this with something like “Multicultural Integration” which is a “Wicked” problem, as it is high dimensionality and high agency.

Per Joss Colchester’s very short posting on LinkedIn:

Dimensionality means the crossing of different domains and involves multiple interdependent factors. Agency means there are many actors with different perspectives and incentives involved in one centralizing organization.

Shared Commons

Honestly, I’m sharing this more for the illustration, than the article itself. While the article “Making Metaphors into Models” is good and all (another indictment of “The Tragedy of the Commons”), just look at the hopeful narrative suggested by this image:

A sequence of three panels depicting various scenes. In the first scene, we see cave-men like people fighting over a water hole. In the second scene we see to neighbors each mowing their backyards, save for an unmowed strip dead center between their houses. In the third scene we see a similar scene to the second, except that shared patch of land is a garden which many neighbors appear to be taking care of; windmills can be seen in the background skyline.
What would have to happen for this third panel to be our reality?

The Happiness Workout Deck

Here’s a new card deck project on Kickstarter that could use some love: It’s The Happiness Workout Deck, where each card “offers a quick, actionable exercise designed to boost your happiness.” Per the description:

The Happiness Workout Deck includes 56 unique cards. There are six instruction cards and 48 unique happiness exercises.Each workout card offers an exercise rooted in one of The Eight Pillars of Happiness - Authenticity, Confidence, Gratitude, Optimism, Purpose, Feeling, Curiosity and Compassion.

Each happiness exercise comes with a scientific explanation. Understand the why behind each exercise with brief, insightful descriptions rooted in the science of happiness.
Hero shot of random cards from The Happiness Workout Deck.

Speaking of card decks…

A 👀 sneak peek 👀 at the Zombie Leadership Cards:

A few issues ago, I shared the “Zombie Leadership” paper with an overt suggestion that somebody should make this into a game, of some kind. Well, Nick Drage, who also loves designing business games, reached out to say ‘let’s do this!’ We’re still very much in the early prototyping stages, but we’re quite excited by the many directions this might go. Here’s a sneak peek at the card deck:

Hero shot of 8 Zombie Leadership cards.

And… Only for email subscribers, I’ll be sharing a free print and play (PDF) version of these cards, in the next week or so.


***BONUS Fun Thing: As both a Wordle addict and a fan of Tom Gauld’s illustrations, I kind of love this Wordle Print:

Cartoon in which someone visiting a therapist can only speak using five-letter words.

Read more

№ 115 | Copyright: The Card Game, Design Thinking Canvas, The Learning Matrix, “Moving From SWOT to SO WHAT? Analysis”, Prosocial Design Network, Lenny’s World… Remixed!, and Violence as a Contagious Disease

№ 115 | Copyright: The Card Game, Design Thinking Canvas, The Learning Matrix, “Moving From SWOT to SO WHAT? Analysis”, Prosocial Design Network, Lenny’s World… Remixed!, and Violence as a Contagious Disease

I'm back again, with your regular roundup of ‘playful things to think with’ and think about! (Two days later than usual, but… other priorities!) Copyright: The Card Game Now this is how you design a learning card game! Take a confusing topic (in this case copyright law). Create

By Stephen P. Anderson
№ 114 | Platform Thinking Journey Cards, The Dictionary of Radical Alternatives, Learning Theory Map, “Let Them Have Your Way” Zine,  a Framework Mashup!, “There is No System 2”, Go for Goals, and Gutenberg Revisited

№ 114 | Platform Thinking Journey Cards, The Dictionary of Radical Alternatives, Learning Theory Map, “Let Them Have Your Way” Zine, a Framework Mashup!, “There is No System 2”, Go for Goals, and Gutenberg Revisited

Welcome to another curious roundup of ‘playful things to think with’ and think about! Platform Thinking Journey Cards Here’s a shout out to my friend Werner Puchert, who just dropped another one of his extensive card deck video reviews. This time, he’s looking at the Platform Thinking Journey

By Stephen P. Anderson
№ 112 | Teaching One Pagers, Sliderule Simulator, Board Game Icons, “Making, Hacking and Jamming”, FLARE, Relooted, Choosing a UX Research Method, and Deep Musings on our Human Relationship with AI

№ 112 | Teaching One Pagers, Sliderule Simulator, Board Game Icons, “Making, Hacking and Jamming”, FLARE, Relooted, Choosing a UX Research Method, and Deep Musings on our Human Relationship with AI

Welcome to another edition of the Thinking Things newsletter, your regular dose of playful things to think with, and think about. 🫵A couple of things: 1/ ♥️ ♠️ ♦️ ♣️ I’m exploring a special edition of thinking things focused on… 🥁 playing cards. Specifically, any activity that uses a standard deck of playing cards

By Stephen P. Anderson