№ 3 | Seven Frameworks for Telling Stories, “Pre-Bunking,” Make It Toolkit, Warmspace, and Shared Standards for the Metaverse.

№ 3 | Seven Frameworks for Telling Stories, “Pre-Bunking,” Make It Toolkit, Warmspace, and Shared Standards for the Metaverse.

Seven frameworks for telling stories

Not one, but SEVEN storytelling threads to jumpstart your storytelling skills. I like these kinds of high signal to noise tweet threads. And I like seeing multiple frameworks held up alongside each other. Enjoy!

“Pre-Bunking”

A proven way to stop online misinformation? So basically, if you prime people with 90 second doses of micro-learning on a particular bias or critical thinking topic, they're less likely to fall for misinformation. Ok. Sounds great. Let's scale this. (And while we're at it… maybe people could bother to learn some critical thinking skills so we don't need these kinds of just-in-time intercepts?! Sorry, feeling a bit snarky today. 😬)

Make It Toolkit

Behavioral science and game thinking? Ok, I'm in! The Make It Toolkit shares 200+ techniques clustered into 15 "design strategies"— things like make it easy, make it empowering, make it immersive, and so on… Bonus:  They look like cards. 😍

Warmspace

Has anyone tried Warmspace?  It looks like a video tool with just enough scaffolding to encourage deep connection between people… 🤔

Shared standards for the Metaverse?

Could Universal Scene Description (USD) be the fundamental standard needed to create the metaverse? It's still very early, but… Something like this is certainly needed:  NVIDIA Explains Why it Believes USD is the "HTML of the metaverse"


***BONUS: In advance of Tuesday's next Apple event, here's a fun little site that lets YOU design the iPhone of your dreams. Copter blades and all.

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№ 80 | Magical Gatherings, Dixit + A Canvas!, OuiSi Cards, The Hidden Curves of the Gartner Hype Cycle, Threshold Spotting, and Case Studies… with a Twist?!

№ 80 | Magical Gatherings, Dixit + A Canvas!, OuiSi Cards, The Hidden Curves of the Gartner Hype Cycle, Threshold Spotting, and Case Studies… with a Twist?!

Designing for Magical Gatherings So, interesting sidenote: I was in a webinar earlier this week where I was asked to reflect on especially memorable or meaningful gatherings I’ve been a part of. The common themes for me were things like adventure, discovery, challenge, fantasy, immersion, and so on. On

By Stephen P. Anderson
№ 77 | Branching Scenarios and eLearning, Surviving Design Projects, Ursula K. Le Guin on Growth, Quests (Not Goals), I’m Voting Postcards, and Levels of Automation

№ 77 | Branching Scenarios and eLearning, Surviving Design Projects, Ursula K. Le Guin on Growth, Quests (Not Goals), I’m Voting Postcards, and Levels of Automation

Branching Scenarios and eLearning In 2020, I did a deep dive into how narrative games could be used for learning purposes, which left me with a deep appreciation for (and small collection of) CYOA books, gamebooks, interactive fiction, solo RPGs, and similar experiences with branching paths. Anyway, this post on

By Stephen P. Anderson