№ 33 | A Card Game for Participatory Budgeting, A Little Wordy, 20 Blog Post Formats, A Skill Tree for 3D Printing & Modeling, 8 Alternatives to ’How Are You?‘, and How Asynchronous Work Can Fuel Creativity

№ 33 | A Card Game for Participatory Budgeting, A Little Wordy, 20 Blog Post Formats, A Skill Tree for 3D Printing & Modeling, 8 Alternatives to ’How Are You?‘, and How Asynchronous Work Can Fuel Creativity

Helsinki

Old news (2019), but… A card game played by residents in Helsinki as part of a “participatory budgeting” exercise: “How a card game can help city residents suggest new ideas.” Sadly, the links to download the game no longer appear to be working. 😢 (But, the article describing the game is fairly thorough!)

[Context: I found this article via a search for ‘Helsinki cad game,’ after new—newly invited—member Lee Ryan mentioned creating the Helisinki Card Game. I don't think this is the same game, but YAY for new discoveries?!]

A Little Wordy

A word game (duh) from The Oatmeal. Why am I sharing it here? Well, it's fun, for starters. But also, I wonder… How might this basic game structure be applied to more serious games? 🤔 It’d have to be a situation where there’s a clear right answer. And clues that get you closer to a correct guess.

20 blog post formats for teams

Ooh. Here's something you might find inspiring (the format and/or the content): A micro-site—no “an internet pocket book”—offering “a set of format ideas for blog posts, with links to real-world examples.”

A Skill Tree for 3D Printing & Modeling

Self explanatory. I love skill trees (in board games, video games, Kahn academy, and elsewhere) as a way to think about the micro skills that build upon each other…without falling into the trap of a homogeneous, linear, learning path. There's something about the quasi-sequencing for guidance, but flexibility to build your own personal learning path.

“How are you?”

Don’t say ‘How are you?’ Ask these 8 questions instead, says expert: ‘You’ll get a genuine response’

Eight fantastic alternatives to the ubiquitous ‘How are you?’ The first two have been a part of my conversations for years. Though, when I ask (or answer) “How are you?” I'm expecting (or will give) an honest answer. If I ask, I want to know—really!

“Asynchronous Work Can Fuel Creativity”

Not exactly what I expected based on the source (HBR) and the headline “Asynchronous Work Can Fuel Creativity,” but… 💯 Basically, the cited research looked Baul folk musicians in India and “the value of asynchronicity for low-status members of creative teams”—giving women and marginalized people more of a voice through asynchronous musical contributions. Then, a generalized lesson 🤨 for the workspace:

Similarly,  some research  has shown creative benefits of asynchronicity for brainstorming: the largest quantity and best quality of ideas are generated when people can work separately first, then bring their ideas together.

And also:

An effective and largely feasible solution to inequality in creative teams at many organizations.

FWIW… In my own work at Mural, we've been practicing async brainstorming and critique sessions for a bit now; for many situations, I find this a preferable way to work. Sometimes it's all async, but we've seen a lot of success with opening up the brainstorming as pre-work ahead of a synchronous meeting.

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№ 103 | ‘At What Cost?’, The Tarot Cards of Tech, Two Visuals to Improve Your Next Talk, The Mind’s Pendulum, Habits of a Systems Thinker Cards, Afrofuturism and the “future past”, and Four Ways Humans Relate to Technology

№ 103 | ‘At What Cost?’, The Tarot Cards of Tech, Two Visuals to Improve Your Next Talk, The Mind’s Pendulum, Habits of a Systems Thinker Cards, Afrofuturism and the “future past”, and Four Ways Humans Relate to Technology

Another dose of playful things to think with. Perhaps a little less playful… And a wee bit more somber and cerebral… But, all good things to think about! ‘At What Cost?’ Here’s your perennial reminder to think about the unintended consequences of the things we design, build, and use.

By Stephen P. Anderson
№ 101 | The CX FUNdamentals Toolkit, The Dabbawala Algorithm, High Agency In 30 Minutes, Webb’s Depth of Knowledge (DOK), and Nick Sousanis Illustrates the Joy of Learning

№ 101 | The CX FUNdamentals Toolkit, The Dabbawala Algorithm, High Agency In 30 Minutes, Webb’s Depth of Knowledge (DOK), and Nick Sousanis Illustrates the Joy of Learning

And… I’m back again, with a regular-sized dose of 5 playful things to think with. [And just in case you missed it, the previous mega-sized special 100th issue of Thinking Things featured dozens of things grouped into 11 themes. You should definitely check it out!] The CX FUNdamentals Toolkit

By Stephen P. Anderson