№ 4 | Contrasts and Meaningful Distinctions, Engagement, Explaining Ontology and Epistemology, Patterns in Choice-Based Games, and Text to Image Generation

№ 4 | Contrasts and Meaningful Distinctions, Engagement, Explaining Ontology and Epistemology, Patterns in Choice-Based Games, and  Text to Image Generation

Contrasts and meaningful distinctions

🤩 A co-worker shared this brilliant list of critical distinctions, gathered by Frank Chimero over the past few years. [No direct source, as I believe this was from a private newsletter?]

Here's the snippet: 

The pandemic has given me a cynical distance to professional language—work words slough meaning in the dissonance of a world pretending it is business as usual in truly exceptional times of suffering. As an exercise, I started a list of meaningful distinctions, wondering how I could find a kernel of interest, truth, and personal resonance in the catch-all, vague, lazy words I despised. I am sharing my list after 18 months, because it has become a pocket-sized ethos, a dialectical approach where the separation of ideas makes each more coherent. It is a reminder that no matter how crudely we may label things, the actuality of a red-orange face, the peach of the sky, the whichever wine blue of the sea are all still there, waiting to be summoned again with the right word.

Meaningful distinctions:

* Profit vs benefit
* Simplicity vs clarity
* Success vs progress
* Convenience vs comfort
* Fun vs satisfaction
* Thoughts vs thinking
* Information vs knowledge
* Choices vs decisions
* Scale vs resonance
* Achievement vs influence
* Descriptions vs evaluations
* Expansion vs growth
* Consumption vs consideration
* Control vs initiative
* Happiness vs fulfilment

This also reminds me… I’ve been sitting forever on a post about using “contrasts” (similar to these) to create clarity. It’s chock full of examples whereby merely presenting two words/concepts/ideas next to each other makes it easier to understand and discuss critical, nuanced differences (and also why some people might avoid contrasts, for this very reasons—as it removes the “cover” of ambiguity).

Scratching at the word… “engagement”

Companies everywhere talk about measuring engagement. I love how this article probes deeper into what this might actually mean:  “The dangers of ‘Engagement’ as an untethered KPI” by Melinda Jacobs.

“How would you explain…

…Ontology and Epistemology to a child?” 😳  Fun to see how various folks responded to this challenge.

“Standard *patterns* in choice-based games”

I'm not sure if you geek out on this stuff like I do, but… wow! This article by Sam Kabo Ashwell has been described as “an essential article about structure in branching narratives.” If you want to gown deeper down the rabbit hole, and learn more about the writing process for interactive fiction, here's the Reddit thread where I came across this post.

And finally…

Text to image generation

Stable Diffusion, the newest AI image generator, has been making the news this week. Here's a Figma plugin that uses “prompts + simple shapes to design ideas.” 😮

Read more

№ 112 | Teaching One Pagers, Sliderule Simulator, Board Game Icons, “Making, Hacking and Jamming”, FLARE, Relooted, Choosing a UX Research Method, and Deep Musings on our Human Relationship with AI

№ 112 | Teaching One Pagers, Sliderule Simulator, Board Game Icons, “Making, Hacking and Jamming”, FLARE, Relooted, Choosing a UX Research Method, and Deep Musings on our Human Relationship with AI

Welcome to another edition of the Thinking Things newsletter, your regular dose of playful things to think with, and think about. 🫵A couple of things: 1/ ♥️ ♠️ ♦️ ♣️ I’m exploring a special edition of thinking things focused on… 🥁 playing cards. Specifically, any activity that uses a standard deck of playing cards

By Stephen P. Anderson
№ 111 | Art in Board Games, Don't be a Pug in a Bag , Building a Thinking Infrastructure, the Augmentation Canvas, Women’s Clothing Sizes, “Hat, Haircut, or Tattoo”, Phantom Obligations, and Joy Cards (Volume 2)

№ 111 | Art in Board Games, Don't be a Pug in a Bag , Building a Thinking Infrastructure, the Augmentation Canvas, Women’s Clothing Sizes, “Hat, Haircut, or Tattoo”, Phantom Obligations, and Joy Cards (Volume 2)

Welcome to another edition of the Thinking Things newsletter, your regular roundup of ‘playful things to think with’ and think about. Art in Board Games I’m very interested in the information design of board games. This is not that. What begins as commentary on updated art for the game

By Stephen P. Anderson
№ 110 | ‘Havens, Hubs & Hangouts’, “Infrastructure for Thinking”, Fractal Gridding + the Hadara Method (for Goal Setting), Bootstrapping Computing,  Catalyst Game, Four Corners Reflection, A Visual Archive of the Jan 6 Capitol Attack, and the Size of Life

№ 110 | ‘Havens, Hubs & Hangouts’, “Infrastructure for Thinking”, Fractal Gridding + the Hadara Method (for Goal Setting), Bootstrapping Computing, Catalyst Game, Four Corners Reflection, A Visual Archive of the Jan 6 Capitol Attack, and the Size of Life

Did you miss me? 🤪 Stephen P. Anderson here, back again with your regular roundup of ‘playful things to think with… and think about’ (wow, that came out sounding like a cheesy DJ announcer!) One of the great things about taking time off between issues is the bounty of amazing finds

By Stephen P. Anderson
№ 109 | Algodeck, Alternatives to Arrows, Comic Lettering, Equations Explained Colorfully, Chemistry Advent Calendar, A Framework for Making Decisions, TikTok’s System Map, Learner Engagement Checklist, and Closing Prompts

№ 109 | Algodeck, Alternatives to Arrows, Comic Lettering, Equations Explained Colorfully, Chemistry Advent Calendar, A Framework for Making Decisions, TikTok’s System Map, Learner Engagement Checklist, and Closing Prompts

Let’s close out the year with an XL-sized roundup of ‘playful things to think with’ and think about. 🗓️NOTE: This will be the last newsletter until next year. I normally publish Thinking Things every two weeks. But, I do like to take a bit of time off during the

By Stephen P. Anderson