№ 5 | An RPG about Refugees, Mind the Metrics, “The Pattern,” A Goldmine of Essays, and Patagonia

№ 5 | An RPG about Refugees, Mind the Metrics, “The Pattern,” A Goldmine of Essays, and Patagonia

A text-based RPG about refugees

Last week, I shared an article about the patterns in interactive fiction. Part of my fascination with CYOA books, branching narratives, interactive fiction, choice based games, and so on, is how they represent (to me at least) an incredible opportunity to help people explore new situations or develop empathy for others, all in a safe, playful way. For a few hours, readers are presented with—and must make—difficult choices. As “playful things to think with,” these fictional narratives immerse us in a world that requires concentrated engagement with situations and perspectives we may only know a little bit about. That’s powerful. Anyway… Here’s a recent project that does just this: “An interactive book (text-based RPG) about refugees, made in collaboration with real refugees.”

CDN media

Mind the metrics

I finally had a chance to listen this Ezra Klein Show interview with philosopher C. Thi Nguyen, all about… 🥁 Games! And Life!

[🎙 PODCAST] "Are We Measuring Our Lives in All the Wrong Ways?"

This podcast episode explores a philosophical look at games as an art form. While I found the perspective on games a bit too focused on points (what about personal challenges, self-expression, fantasy, pattern recognition, etc?), it’s an amazing discussion about being mindful of the point systems that pervade most areas of life, from school to work to social media to (yes) games. It’s a great exploration of what should be concerning (and is perhaps unavoidable) in our quest to quantify everything. Bonus points for the phrase  “Agential straightjacket”

🍷🧀  This podcast pairs nicely with…

“The Pattern”

Coincidentally, I stumbled across The Ungated Manifesto that explores similar themes to the podcast above, through the lens of a content creator. The author manages to put into words (a lot of them!) the persistent tension  between making things of substance and hustling for the attention that sustains these efforts.

A definite read, that clearly articulates ‘The Pattern’ that “is ripping through our digital commons, and seeping into the hearts and minds of humanity… stifling our creative potential… poisoning our culture. And…standing in the way of our ability to live well and flourish.”

A goldmine of essays?

Over on twitter, Packy McCormick asks:

What’s your favorite essay/blog post of all time? 
Looking for >2 years old, and that you think will be as good in a decade. Instant classics.

Looks like lots of of good responses to sort through… (this is where I found the article above.)

I ❤️ Patagonia:

There’s so much to love about the ethos and reasoning in this short announcement about Patagonia’s new owners. If only more businesses operated with a commitment to the planet and a sustainable business.

In retrospect, the Patagonia announcement—and the mention of why taking the company public wasn't an option— connects back to themes in the podast. Thematic Friday Finds FTW!

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№ 112 | Teaching One Pagers, Sliderule Simulator, Board Game Icons, “Making, Hacking and Jamming”, FLARE, Relooted, Choosing a UX Research Method, and Deep Musings on our Human Relationship with AI

№ 112 | Teaching One Pagers, Sliderule Simulator, Board Game Icons, “Making, Hacking and Jamming”, FLARE, Relooted, Choosing a UX Research Method, and Deep Musings on our Human Relationship with AI

Welcome to another edition of the Thinking Things newsletter, your regular dose of playful things to think with, and think about. 🫵A couple of things: 1/ ♥️ ♠️ ♦️ ♣️ I’m exploring a special edition of thinking things focused on… 🥁 playing cards. Specifically, any activity that uses a standard deck of playing cards

By Stephen P. Anderson
№ 111 | Art in Board Games, Don't be a Pug in a Bag , Building a Thinking Infrastructure, the Augmentation Canvas, Women’s Clothing Sizes, “Hat, Haircut, or Tattoo”, Phantom Obligations, and Joy Cards (Volume 2)

№ 111 | Art in Board Games, Don't be a Pug in a Bag , Building a Thinking Infrastructure, the Augmentation Canvas, Women’s Clothing Sizes, “Hat, Haircut, or Tattoo”, Phantom Obligations, and Joy Cards (Volume 2)

Welcome to another edition of the Thinking Things newsletter, your regular roundup of ‘playful things to think with’ and think about. Art in Board Games I’m very interested in the information design of board games. This is not that. What begins as commentary on updated art for the game

By Stephen P. Anderson
№ 110 | ‘Havens, Hubs & Hangouts’, “Infrastructure for Thinking”, Fractal Gridding + the Hadara Method (for Goal Setting), Bootstrapping Computing,  Catalyst Game, Four Corners Reflection, A Visual Archive of the Jan 6 Capitol Attack, and the Size of Life

№ 110 | ‘Havens, Hubs & Hangouts’, “Infrastructure for Thinking”, Fractal Gridding + the Hadara Method (for Goal Setting), Bootstrapping Computing, Catalyst Game, Four Corners Reflection, A Visual Archive of the Jan 6 Capitol Attack, and the Size of Life

Did you miss me? 🤪 Stephen P. Anderson here, back again with your regular roundup of ‘playful things to think with… and think about’ (wow, that came out sounding like a cheesy DJ announcer!) One of the great things about taking time off between issues is the bounty of amazing finds

By Stephen P. Anderson
№ 109 | Algodeck, Alternatives to Arrows, Comic Lettering, Equations Explained Colorfully, Chemistry Advent Calendar, A Framework for Making Decisions, TikTok’s System Map, Learner Engagement Checklist, and Closing Prompts

№ 109 | Algodeck, Alternatives to Arrows, Comic Lettering, Equations Explained Colorfully, Chemistry Advent Calendar, A Framework for Making Decisions, TikTok’s System Map, Learner Engagement Checklist, and Closing Prompts

Let’s close out the year with an XL-sized roundup of ‘playful things to think with’ and think about. 🗓️NOTE: This will be the last newsletter until next year. I normally publish Thinking Things every two weeks. But, I do like to take a bit of time off during the

By Stephen P. Anderson