№ 50 | Challenge & Opportunity Cards, Gaming for Understanding, Propaganda Headlines, File Over App, and “The Hero's Journey Is Nonsense”

№ 50 | Challenge & Opportunity Cards, Gaming for Understanding, Propaganda Headlines, File Over App, and “The Hero's Journey Is Nonsense”

Challenge & opportunity cards

These Challenge & Opportunity Cards can be “used to identify and map challenges and opportunities when adopting design in the public sector.” Free download. Have fun cutting out all these hexagons. 😳

While you're there, check out the other methods and tools from Service Design Lab, including the Priming Strategy Toolkit (cards!) and the Data Card Toolkit

Gaming for understanding

It's a TEDx talk, about Gaming for understanding. From Brenda Romero.

It's never easy to get across the magnitude of complex tragedies – so when Brenda Romero's daughter came home from school asking about slavery, she did what she does for a living – she designed a game. She describes the surprising effectiveness of this game, and others, in helping the player really understand the story.

I love the closing punchline:

And so games, for a change, it changes how we see topics, it changes our perceptions about those people in topics, and it changes ourselves. We change as people through games, because we're involved, and we're playing, and we're learning as we do so.

Propaganda headlines

Here's a great teardown (thread 🧵), in which the author looks at a single “propaganda headline,” and the tactics used “to intentionally obscure the truth, while still, technically conveying factual information.”

I wonder how we might turn these 5 tactics…

  1. Diminishers
  2. Omissions
  3. Improper Synonyms
  4. Grammatical Misdirects
  5. Unnecessary Details

…into a ‘look for’ deconstruction game? 🤔

File over app

Last week's find on “Local-first” reminded me to dig up this post/manifesto/philosophy “File over app” (in regards to notes and ownership). Yes, file over app!

“The Hero's Journey is nonsense”

I love a post that challenges—critically challenges—a popular framework (core to Mighty Minds is the idea of shifting our perspectives through various lenses, templates, frames, etc.). Anyway, The "Hero's Journey" Is Nonsense is a good, critical rejection, of Joseph Campbell's “thoroughly entrenched” ‘monomyth’ pattern.

Read more

№ 93 | Illustrating Complex Systems, Moving Motivators Cards, Working with Team Values, The Eudaimonia Machine, Role-Playing an LLM, Froebel’s Gifts, Senseless Interfaces, and Ojisan Trading Cards

№ 93 | Illustrating Complex Systems, Moving Motivators Cards, Working with Team Values, The Eudaimonia Machine, Role-Playing an LLM, Froebel’s Gifts, Senseless Interfaces, and Ojisan Trading Cards

It’s another issue of the Thinking Things newsletter 🎉 .This time, with a few more than usual playful ‘things to think with’ and think about… Enjoy! 30 Illustrated Frameworks for Complex Problems I tend to shy away from sharing “roundup” sites, and focus more on singular tools, things, methods, games,

By Stephen P. Anderson
№ 92 | Ask This Book A Question, Jackdaw Folders, The Wizards & Workshops Deck, NOISE Analysis + SOLVED Cards, “How Economics Fails to Account for the Climate Crisis”, and TWO 🤯 ‘What If…?’ Questions

№ 92 | Ask This Book A Question, Jackdaw Folders, The Wizards & Workshops Deck, NOISE Analysis + SOLVED Cards, “How Economics Fails to Account for the Climate Crisis”, and TWO 🤯 ‘What If…?’ Questions

Look who’s back—with more playful things to think with! Ask This Book A Question Ask This Book A Question is described as “an interactive game [emphasis mine] that empowers you to understand yourself in a new way, inviting you on a playful journey of self-discovery.” I love publications

By Stephen P. Anderson
№ 91 | Short Films as ‘Playful Things to Think With’, The Workshop Map, Meeting Solar System, A Field Guide to Hype, The Time is Now Toolkit, and Two Short Posts on Cognition

№ 91 | Short Films as ‘Playful Things to Think With’, The Workshop Map, Meeting Solar System, A Field Guide to Hype, The Time is Now Toolkit, and Two Short Posts on Cognition

Another issue. More playful ‘things to think with’ and think about! Short Films as ‘Playful Things to Think With’ I’m going to ‘cheat’ a bit, and share something I just published: Short Films as ‘Playful Things to Think With’. Before the Oscar season gets too far off in the

By Stephen P. Anderson