№ 53 | Skill Trees, The Micropedia of Microaggressions, Personas Non Grata, In Dreams (Solo RPG), and The History of The Boycott

№ 53 | Skill Trees, The Micropedia of Microaggressions, Personas Non Grata, In Dreams (Solo RPG), and The History of The Boycott

Skill trees

In a previous Friday Finds (April 21), I posted about a Skill Tree for 3D Printing & Modeling. 

Self explanatory. I love skill trees (in board games, video games, Kahn academy, and elsewhere) as a way to think about the micro skills that build upon each other…without falling into the trap of a homogeneous, linear learning path. There's something about the quasi-sequencing for guidance, but flexibility to build your own learning path. 

Well, it turns out there's a whole bunch more of these skill trees, more on the way, and tools to make your own!

The micropedia of microaggressions

The first encyclopedia of microaggressions. This looks like it could be(come) a card deck… 🤔

Personas non grata

I've found ‘What could go wrong?’ or ‘How might this be abused?’ are great reframing questions to help us think beyond the ideal conditions we're often designing for. Along these lines, Design Under Pressure is a practical resource center to help you and your team proactively create products and services that hold up under stress cases.” Of particular note are these ten “personas non grata” — “people you probably don't want in your product or service, but who are likely to find their way in anyway.”

(Check out the ‘Talks and resources’ tab—it has a few additional goodies!)

In Dreams

In Dreams is a “journaling game that provides vivid imagery and evocative prompts to immerse you in a dreamworld you wouldn’t have otherwise imagined.”

While I wouldn't normally share a role-playing game here (in this case a solo RPG!?), what caught my interest is the way you “draw cards to create a chain of prompts that connect in interesting ways.” As a card pattern, I could see used elsewhere, in the creation of playful things to think with…

The game is now shipping to backers, and is not yet available for purchase. But, you can download a free (!) print and play version

The History of The Boycott | The Nib

I had no idea that the word boycott came from… well, here’s a bit of history, told in a graphic format.

❗AND, don’t miss out…❗

If you liked this,  all The Nib magazines are free to download!!


*** BONUS: So I was chatting with my son about Base-10 and Base-2 numeral systems, and he shared this amazing video with me: Why These Are The Best Numbers!**

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№ 106 | AI Design Kit, Ladder Bridge Window, Four Ways to Counter Narratives of AI Inevitability, BASIC Framework, Repicturing the Double Diamond, Metadesign For Murph, and A Model for the Many Variations of Visual Thinking

№ 106 | AI Design Kit, Ladder Bridge Window, Four Ways to Counter Narratives of AI Inevitability, BASIC Framework, Repicturing the Double Diamond, Metadesign For Murph, and A Model for the Many Variations of Visual Thinking

Without intending to… this issue of Thinking Things turned into the “frameworks to think with” issue. No card decks in this roundup — next time! AI Design Kit Is this a framework? Is it a toolkit? Whatever label you use, the AI Design Kit looks like a useful vocabulary for thinking

By Stephen P. Anderson
№ 105 | Startup Valley, The Farmer Was Replaced , Five Beliefs (about Community Software), Cartography of Generative AI, When Are We? Game, Square Circle Triangle, Challenging the Pedagogy & Andragogy Distinction, and Two Speeches Worth Your Attention

№ 105 | Startup Valley, The Farmer Was Replaced , Five Beliefs (about Community Software), Cartography of Generative AI, When Are We? Game, Square Circle Triangle, Challenging the Pedagogy & Andragogy Distinction, and Two Speeches Worth Your Attention

Welcome to another curious assemblage of fun and fascinating ‘things to think with’. Or think about. Or… do something with! 🤪 Startup Valley game So what’s it like to launch a startup? Startup Valley Game: Blitzed Edition gives us a taste of that experience, with plenty of humorous quips thrown

By Stephen P. Anderson
№ 103 | ‘At What Cost?’, The Tarot Cards of Tech, Two Visuals to Improve Your Next Talk, The Mind’s Pendulum, Habits of a Systems Thinker Cards, Afrofuturism and the “future past”, and Four Ways Humans Relate to Technology

№ 103 | ‘At What Cost?’, The Tarot Cards of Tech, Two Visuals to Improve Your Next Talk, The Mind’s Pendulum, Habits of a Systems Thinker Cards, Afrofuturism and the “future past”, and Four Ways Humans Relate to Technology

Another dose of playful things to think with. Perhaps a little less playful… And a wee bit more somber and cerebral… But, all good things to think about! ‘At What Cost?’ Here’s your perennial reminder to think about the unintended consequences of the things we design, build, and use.

By Stephen P. Anderson