№ 56 | Seven Bad Meetings, Ensh*ttification, Video Games c.1947-1953, Spaceship Earth, Bias in Machine Learning, and Obliquiscopes

Share
№ 56 | Seven Bad Meetings, Ensh*ttification, Video Games c.1947-1953, Spaceship Earth, Bias in Machine Learning, and Obliquiscopes

The Seven Meetings You Hate

You might have seen a pattern from me: Whenever someone has done to work to identify and classify some topic, I sense that we're well on the way toward turning that complex topic into a game, of sorts. Ideas have been organized. Labels and definitions could become cards. Or parts and pieces. Or ways to gain/lose points. Scorecards. You get the idea.

Anyway…

Here's a really crisp articulation of The Seven Meetings You Hate, from Michael Loop (Rands in Repose). Aside from nodding my head vigorously, I'm wondering how we could turn this into a game… 🤔

“An Audacious Plan to Halt the Internet's Ensh*ttification”

If you haven't been following Cory Doctorow, and the alarm bells he's being sounding about Big Tech (and adjacent topics!), here’s your chance to catch up. Aside from a scathing critique of all that's broken (and giving a nice label to all that we're sensing), he shares ways that we can work—and are working—to change things for the better.

The Origin of Video Games

I've been following Play History on Mastodon, where video game researcher, Ethan Johnson has been investigating the early origins of video games, long before Pong. Yes. You read that right. Here's his first episode, covering the period from 1947-1953.

Spaceship Earth… at Risk

the first few times I saw this, I thought it was the similar looking chart from Donut Economics. But, nope (though they are quite similar…?). This chart maps the planetary boundaries—nine processes that regulate the stability and resilience of the Earth system (aka: safe operating space for humanity)—and how we're doing. It's a more holistic/systems view of what we need to monitor to sustain life on Earth. And… things aren't looking good. Here's the (hopeful?) LI article that brought this to my attention, and the source of this, a paper, published in Science: “Earth beyond six of nine planetary boundaries.”

Spaceship Earth is a reference to Buckminster Fuller. But, I did hear one person describe our situation a bit like being on a spaceship, with 6 of 9 critical life-support systems flashing red alarms. 

Imagine a spaceship where the instrument panel showed that 6 of 9 "spaceship boundaries" had been "breached" and most everyone on the ship just kept on with their day. The water running out light would be flashing and the temperature control alarm would be ringing and...

Dr. Elizabeth Sawin✨ (@bethsawin@spore.social)

Bias in Machine Learning

We hear about bias in machine learning, and AI, but… it can be hard to know precisely what we should be looking out for. Here's a great—simple—visual, adapted by Per Axbom, to help us understand “the stages of machine learning where bias can, and often will, contribute to harm.” Per's post “Diagram: Bias in Machine Learning” explains the bias types and provides examples.

Let's end on something much lighter… 

Obliquiscopes

This, from John V Willshire. “Obliquiscopes: setting aperture for reality.”  I want one. 🤩

A random aside: Even though I'd seen earlier—paper versions—of this; somehow, the change of materials to plastic (?) left me no longer thinking of this as a card-based activity. Which, doesn't make sense logically. Cards can certainly be made of materials other than paper, but… 🤨


BONUS: Two, open source fonts: JetBrains Mono, a free and open source typeface for developers, and B612, a highly legible open source font family designed and tested to be used on aircraft cockpit screens.

Read more

№ 119 | Scenarios From the Fable 5 Ban, Type Simulation, Player Agency, Echo Chamber Simulation, A1 Collision Density, Brains on Games, Conversational Leadership Essentials, the HIVE Deck, and a Vincent van Gogh Makeover

№ 119 | Scenarios From the Fable 5 Ban, Type Simulation, Player Agency, Echo Chamber Simulation, A1 Collision Density, Brains on Games, Conversational Leadership Essentials, the HIVE Deck, and a Vincent van Gogh Makeover

Welcome to another edition of Thinking Things, your regular roundup of ‘playful things to think with’ and things to think about! Let’s jump into it… Scenarios from the Fable 5 ban You might have heard that the US government banned Anthropic’s latest LLM model? This isn’t about

By Stephen P. Anderson
№ 118 | Working in Space, BriteBox Idea Generation, Epos Daimon, American Dictator? The Game, Cas Holman and ‘Anji Play’, A Web Typography Learning Game, and The Stratification of Trust

№ 118 | Working in Space, BriteBox Idea Generation, Epos Daimon, American Dictator? The Game, Cas Holman and ‘Anji Play’, A Web Typography Learning Game, and The Stratification of Trust

Welcome to another edition of Thinking Things, your regular roundup of 'playful things to think with’ and things to think about! 🤦I made a mistake. In the last issue, I mentioned a three-line poem from Mary Oliver. As it turns out, this is misinformation. Despite a quick bit

By Stephen P. Anderson
№ 117 | A Special “Two-fer” Edition: Museum Activities, Attention, Technology & Childhood Education, Writing Together, Two Critiques of Org Change, and More Great Conversation Starters

№ 117 | A Special “Two-fer” Edition: Museum Activities, Attention, Technology & Childhood Education, Writing Together, Two Critiques of Org Change, and More Great Conversation Starters

A special “two-fer” edition, featuring things to think with or think about—that happen to pair nicely with each other! Context: While collecting the various things that make it into this newsletter, I sometimes come across posts, frameworks, etc. that feel better to share together, as a pair (or

By Stephen P. Anderson
№ 116 | Mapping the Sources of Power, The Atlas of New Futures, Factitious, Mutual Aid Self Care Zine, Lecture-Zines by Darren Raven, Wild Cards Deck, and the Weight of Worry

№ 116 | Mapping the Sources of Power, The Atlas of New Futures, Factitious, Mutual Aid Self Care Zine, Lecture-Zines by Darren Raven, Wild Cards Deck, and the Weight of Worry

Hello, and welcome to another edition of Thinking Things, your mostly-regular dose of ‘Playful Things to Think With’ (and think about). Mapping the Sources of Power By way of a LinkedIn post from Scott Wolfson comes this map depicting “how experts actually make decisions.” It’s a hand drawn

By Stephen P. Anderson