№ 6 | A Climate Change Board Game, a Framework for Better Surveys, AI Generated Video Summaries, The Wall Test, and a Classic Talk on Dynamic Systems

Share
№ 6 | A Climate Change Board Game, a Framework for Better Surveys, AI Generated Video Summaries, The Wall Test, and a Classic Talk on Dynamic Systems

A game to end climate change?

Last week I shared a text-based RPG about refugees. This week, it’s a “cooperative board-game about stopping climate change, from the creator of Pandemic.” Daybreak was an instant back for me.

0:00
/0:18

A framework for better surveys?

This one is new to me, but seems useful for thinking about the intent of different survey questions:

Tourangeau’s 4-stage model helps you design better survey questions:

1. Comprehension (words and meaning)
2. Retrieval (searching memory, feelings, thoughts, sources)
3. Judgement (checking suitability and making adjustments)
4. Answering (the act of providing an answer)

Via  Lennart Nacke

GPT-3 powered video summarization

In this edition of AIs doing interesting things… This. Looks. Amazing. Promising. Summarize.tech uses “GPT-3 to give you a high-quality written summary of a YouTube video, and will link to the relevant timestamps in the video so you can watch the interesting parts yourself.”

The Wall Test

The “Wall Test” is an “entertaining way to explore how people face and address adversity.” And while it’s firmly in the pseudo-science category, it might make a good icebreaker or warmup activity in a workshop…? Reminds me of something I wrote ages ago, about personalities and how people behave at a crosswalk “STOP” signal when there are no cars around… 

A brilliant lecture from 1973

You may have seen visuals like the ones below illustrating the increasing complexity of communication within large teams:

Well… it turns out these visuals have their origins (?) in an essay/lecture from 1973—and the lecture is pure gold! It’s not about team size, directly, but dynamic systems, and… society. I’d argue the themes that Stafford Beer explores then in “Designing Freedom”  are even more relevant nearly 50 years later. File this under classic wisdom, and “how have I never read this before?” [H/T Erika Flowers]

Read more

№ 119 | Scenarios From the Fable 5 Ban, Type Simulation, Player Agency, Echo Chamber Simulation, A1 Collision Density, Brains on Games, Conversational Leadership Essentials, the HIVE Deck, and a Vincent van Gogh Makeover

№ 119 | Scenarios From the Fable 5 Ban, Type Simulation, Player Agency, Echo Chamber Simulation, A1 Collision Density, Brains on Games, Conversational Leadership Essentials, the HIVE Deck, and a Vincent van Gogh Makeover

Welcome to another edition of Thinking Things, your regular roundup of ‘playful things to think with’ and things to think about! Let’s jump into it… Scenarios from the Fable 5 ban You might have heard that the US government banned Anthropic’s latest LLM model? This isn’t about

By Stephen P. Anderson
№ 118 | Working in Space, BriteBox Idea Generation, Epos Daimon, American Dictator? The Game, Cas Holman and ‘Anji Play’, A Web Typography Learning Game, and The Stratification of Trust

№ 118 | Working in Space, BriteBox Idea Generation, Epos Daimon, American Dictator? The Game, Cas Holman and ‘Anji Play’, A Web Typography Learning Game, and The Stratification of Trust

Welcome to another edition of Thinking Things, your regular roundup of 'playful things to think with’ and things to think about! 🤦I made a mistake. In the last issue, I mentioned a three-line poem from Mary Oliver. As it turns out, this is misinformation. Despite a quick bit

By Stephen P. Anderson
№ 117 | A Special “Two-fer” Edition: Museum Activities, Attention, Technology & Childhood Education, Writing Together, Two Critiques of Org Change, and More Great Conversation Starters

№ 117 | A Special “Two-fer” Edition: Museum Activities, Attention, Technology & Childhood Education, Writing Together, Two Critiques of Org Change, and More Great Conversation Starters

A special “two-fer” edition, featuring things to think with or think about—that happen to pair nicely with each other! Context: While collecting the various things that make it into this newsletter, I sometimes come across posts, frameworks, etc. that feel better to share together, as a pair (or

By Stephen P. Anderson
№ 116 | Mapping the Sources of Power, The Atlas of New Futures, Factitious, Mutual Aid Self Care Zine, Lecture-Zines by Darren Raven, Wild Cards Deck, and the Weight of Worry

№ 116 | Mapping the Sources of Power, The Atlas of New Futures, Factitious, Mutual Aid Self Care Zine, Lecture-Zines by Darren Raven, Wild Cards Deck, and the Weight of Worry

Hello, and welcome to another edition of Thinking Things, your mostly-regular dose of ‘Playful Things to Think With’ (and think about). Mapping the Sources of Power By way of a LinkedIn post from Scott Wolfson comes this map depicting “how experts actually make decisions.” It’s a hand drawn

By Stephen P. Anderson