№ 96 | Cards for Uncertainty, The Curiosity Curve, Communicating to Reduce Resistance, Envisioning Cards, Scrutinizing “Best Practices”, Nick Sousanis on Due Process, and Reservoir Sampling

№ 96 | Cards for Uncertainty, The Curiosity Curve, Communicating to Reduce Resistance, Envisioning Cards, Scrutinizing “Best Practices”, Nick Sousanis on Due Process, and Reservoir Sampling

Welcome to issue № 96 of the Thinking Things newsletter, your regular roundup of playful ‘things to think with’ and think about…

Cards for Uncertainty

I want to kick things off with a question to think with, asked by Zbigniew Janczukowicz at the last Cardstock meetup, a question that left us all thinking 🤔. I’ll paraphrase:

Most (all?) card decks take us from not-knowing to knowing. What card decks do the opposite—take us from knowing (or thinking we know) to uncertainty?

You might ask ‘why would this be valuable?’ While there are many problems that stem from not understanding, it is also true that many of our problems stem from overconfidence, and believing we know the answer.

Short of the rare question for reflection that gives us pause, we couldn’t—in the moment—list a (learning) card deck that does exactly this: takes us from thinking we know, to learning we don’t know. In retrospect, I might cite something like Dan Brown’s Surviving Design Projects game, as that can help players see that things are more complex than initially assumed. But… To fully embrace the question, I’m thinking about possible card games that could be designed to challenge deeply held (or unscrutinized) beliefs, with the purpose of leading to uncertainty. Or maybe a game that adds layers of information, until players are left bewildered by the complexity (or chaos) of it all. You know, like real life!

Screenshot from a zoom chat. Test reads "Now I want to design a game where you start out with knowing a lot but end up knowing less as the game goes on."
I think Deb spoke for many of us in that Cardstock meetup!


Speaking of uncertainty…

The Curiosity Curve

Be curious, not furious.

Seek first to understand.

How do you know?

When did you first come to this conclusion?

Fish for positive intent.

Accommodation vs assimilation of new information.

I have all kinds of questions and catch phrases related to slowing down to understand perspectives other than our own, especially where there is conflict. Unfortunately, there’s often an implied binary distinction in these sentiments, which is partly why I like The Curiosity Curve from Jeff Wetzler—it’s a spectrum of possible stances, from ‘Self-Righteous Disdain’ to ‘Fascinated Wonder’. I could see this used for self-reflection on a specific issue, or maybe as a game board for homogenous teams to address ‘us vs them’ issues. Or… 🤔 It’s open to all kinds of uses!

A half circle image with 6, narrow shaped pie wedges, changing in color from orange on the left side to lighter in the middle to blue on the right; the first three wedges (orange-ish left half) share the label "Zones of Certainty" while the next three wedges (blue-ish right half) share the label "Zones of Curiosity," Reading from left to right, each wedge is labeled with the following text: (1) Self-Righteous Disdain "I can't stand them!" "They're mad, bad, or scary!" (2) Confident Dismissal "They're mistaken, incompetent, or out of line." "I'm right!" (3) Skeptical Tolerance "I think they're wrong but I'll hear them out." (4) Cautious Openness "Hmm... They could know something worth finding out." (5) Genuine Interest "I truly want to understand their views & experience. (6) Fascinated Wonder "Wow! There's SO much / want to learn - from, with, & about them!"

I found this via Harry Max, who offers this lovely characterization:

If "Humble Inquiry" by Edgar Schein and "Gradients of Agreement" by Sam Kaner had a baby...

Love it!

Communicating to Reduce Resistance

When it comes to change, and reflecting on resistance to change, the Four Forces of Progress model (from JTBD) is something I often share. So naturally, when I came across this wonderfully sarcastic LinkedIn post describing communication strategies to reduce resistance, I had to see how this compared. Good thing, they complement each other well! I could see a mashup of these, where different communication strategies (as cards) could be used to address areas of the Four Forces diagram (the game board).

A visual illustration, using bathroom style stick man figures, of 8 things to remember when communicating change, if you wan to reduce resistance. Full text is in linked post.

This gets bonus points for introducing me to PRT (Psychological reactance theory) and this 2016 paper: A 50-year review of psychological reactance theory: Do not read this article (PDF).

Envisioning Cards

At some point, our excitement with chasing bright, shiny objects gives way to thinking more about timeless needs and those things to change more slowly (at least, that’s been my trajectory!). For these kinds of deeper themes, I really appreciate the content in the Envisioning Cards, a card deck created to “cover many issues and concerns related to the design of sociotechnical systems.”

Close up photo of a person at a desk. One hand holds a pencil while the other holds a single card, upon which we see an abstract photo and the text "Perceptions of a Value."
Drawing on almost twenty years of work in value sensitive design, the Envisioning Cards are built upon a set of five envisioning criteria: stakeholders, time, values, pervasiveness, and multi-lifespan design.

Scrutinizing “Best Practices”

I was working at a cafe earlier this week, where I overheard someone asking “is this a rule or best practice?” I like that distinction. And while I—like the person I overheard—think of best practices as potentially useful patterns, it appears that some people use these to end conversations, something Josh Clark recently wrote about:

I see people use "best practice" to end conversations. They'll point to a solution and say, "this is best practice." Done, settled. It's a power move, even with the best intentions. I've certainly done it.

With time, I've come to think of established practice as a starting point, not an end point. In product design—especially when you're envisioning the next generation—best practice should be a point of curiosity, not closure.

I like this “best practice ladder” Josh offers up, as a way of further refining and thinking about the types and usefulness of best practices.

Black and white image of a ladder (on the left) and text on the right. From bottom to top, text reads: (1) COPYING BEST PRACTICE "It works for them." (2) APPLYING BEST PRACTICE "It works for us." (3) EVOLVING BEST PRACTICE "Can we improve it?" (4) QUESTIONING BEST PRACTICE "Does it still serve us?" (5) INVENTING BEST PRACTICE "Let's define what's next"

Nick Sousanis on Due Process

Comics as things to think with! I absolutely love this single page comic from Nick Sousanis “on the origins of Due Process, how fundamental it is to our very notion of freedom, and how we all must stand up for the rights for any one of us to preserve liberty for all of us.” It’s crazy that we live in a time when we have to revisit these fundamental ideas, and remind people why they are critical for all of us.

Short Alt-text: A comics page in black and white, addressing the concept that a country is an idea - and ours is built on among other things the concept of due process (which goes back to the Magna Carta). Images and text all snake across the page across a backdrop of humans imprisoned, and packed together, becoming a black mass in the lower right. Nick has written full description of the imagery with all the text on his site in the link.

Reservoir Sampling

Hey, it’s been a minute since I shared an interactive web page, yes? Here’s a recent post that explains reservoir sampling, “a technique for selecting a fair random sample when you don't know the size of the set you're sampling from.”


Random Things:

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✨Hey, we’re inching ever closer to an extra special issue № 100!✨

Read more

№ 97 | Workshops and Wizards Cards, Human Agency Scale, System Health Over Time, 10 Notable Data Visualizations, Your Brain as a Closet, Two Org Frameworks from John Cutler, ‘A Busy, Busy Day at the Airport’, and SideQuest Decks!

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