№ 45 | Board Games for Change, Psychological Safety vs Comfort, Climate Hope, Tinkering with Tools for Thought, and Ursula K. Le Guin

№ 45 | Board Games for Change, Psychological Safety vs Comfort, Climate Hope, Tinkering with Tools for Thought, and Ursula K. Le Guin

Board Games for Change

And the nominees are…’  Games for Change, known for recognizing video games with a social impact, has added a new category recognizing…wait for it… board games!! 🎉

Check out this article from Polygon for more about each of the four nominees. Oh, and can I brag that I backed Solarpunk Futures (pictured above) when it was on Kickstarter? 😜

Psychological safety (not psychological comfort)

Once again, two words that when placed next to each other, make the distinctions clear. This time round it’s Safety and Comfort“Why Psychological Safety is Important For Productive Teamwork.”

Climate hope?

So, wow. There’s this:  Project Drawdown”The World’s Leading Resource for Climate Solutions.” Next time I feel like there's little that can be done, I'll browse their Table of Solutions.

Tinkering with tools is not necessarily procrastination

“Not necessarily.” I’ve used that qualifier before… 😉 For all of you jumping between “Tana, Obisidian, Logseq, Remnote, or something else” as your note taking tool of choice, this is for you: “Tinkering with tools is not necessarily procrastination.”

Ursula K. Le Guin’s passionate defense of art over profits

Ursula K. Le Guin? Introduced by Neil Geiman?!  Yes.

In 2014, when Ursula K. Le Guin accepted the National Book Foundation’s Medal for Distinguished Contribution to American Letters, she used her acceptance speech to speak out about what she considered to be publishers’ increasing emphasis on profits over art. She said to the crowd, which consisted of the most powerful players in the publishing industry, “Books aren’t just commodities; the profit motive is often in conflict with the aims of art.” Her speech made a splash online in 2014, and now you can watch it in its entirety here. It’s a must-see.

Oh, and now I know the context of this oft circulated quote: 

We live in capitalism. Its power seems inescapable. So did the divine right of kings. Any human power can be resisted and changed by human beings.

Read more

№ 114 | Platform Thinking Journey Cards, The Dictionary of Radical Alternatives, Learning Theory Map, “Let Them Have Your Way” Zine,  a Framework Mashup!, “There is No System 2”, Go for Goals, and Gutenberg Revisited

№ 114 | Platform Thinking Journey Cards, The Dictionary of Radical Alternatives, Learning Theory Map, “Let Them Have Your Way” Zine, a Framework Mashup!, “There is No System 2”, Go for Goals, and Gutenberg Revisited

Welcome to another curious roundup of ‘playful things to think with’ and think about! Platform Thinking Journey Cards Here’s a shout out to my friend Werner Puchert, who just dropped another one of his extensive card deck video reviews. This time, he’s looking at the Platform Thinking Journey

By Stephen P. Anderson
№ 112 | Teaching One Pagers, Sliderule Simulator, Board Game Icons, “Making, Hacking and Jamming”, FLARE, Relooted, Choosing a UX Research Method, and Deep Musings on our Human Relationship with AI

№ 112 | Teaching One Pagers, Sliderule Simulator, Board Game Icons, “Making, Hacking and Jamming”, FLARE, Relooted, Choosing a UX Research Method, and Deep Musings on our Human Relationship with AI

Welcome to another edition of the Thinking Things newsletter, your regular dose of playful things to think with, and think about. 🫵A couple of things: 1/ ♥️ ♠️ ♦️ ♣️ I’m exploring a special edition of thinking things focused on… 🥁 playing cards. Specifically, any activity that uses a standard deck of playing cards

By Stephen P. Anderson
№ 111 | Art in Board Games, Don't be a Pug in a Bag , Building a Thinking Infrastructure, the Augmentation Canvas, Women’s Clothing Sizes, “Hat, Haircut, or Tattoo”, Phantom Obligations, and Joy Cards (Volume 2)

№ 111 | Art in Board Games, Don't be a Pug in a Bag , Building a Thinking Infrastructure, the Augmentation Canvas, Women’s Clothing Sizes, “Hat, Haircut, or Tattoo”, Phantom Obligations, and Joy Cards (Volume 2)

Welcome to another edition of the Thinking Things newsletter, your regular roundup of ‘playful things to think with’ and think about. Art in Board Games I’m very interested in the information design of board games. This is not that. What begins as commentary on updated art for the game

By Stephen P. Anderson