Finds
№ 24 | Games for a Cause, Virtual Ice Breakers, Using GPT3 to Generate HMW Statements, Design Principles for Streets, and Games in the Classroom
Games for a Cause! So… a few months ago, I shared the Beautiful Trouble Strategy Card Deck. What I didn’t pause to do was look at the OTHER stuff offered by The TESA Collective (I should have paid more attention: TESA = The Toolbox for Eduction and Social Action 🤦♂️). Anyway,